![]() Let’s all remember that, despite being released on the Xbox 360, Blood Money was, first and foremost, a sixth generation game, looking, sounding, and playing like a PS2 game, not a 360 game. The game itself isn’t bad, as the scenarios are fun and the level of freedom for you to tackle each mission the way you want to is impressive for a 2006 release, but these glitches and the game’s overall inferior graphics and voice acting were more than noticeable. ![]() I once died from falling damage nearly twenty seconds after falling from said high ledge. I’ve seen objects and NPCs phase out a couple of times. More than once was I able to get past undetected by enemies even though I was literally bumping them and/or standing right next to them. Now, I have no idea if this is due to the porting process or if it’s just related to the game’s age (it was first released twelve years ago), but this version of Blood Money was quite clunky and disappointing. I know this is a favorite among the Hitman fanbase and I did talk about this with other fellow Hitman fans in the WTMG staff, but this was easily the less polished and less entertaining game in this compilation. Let’s start off with the weakest game of the collection: Blood Money. My stealth skills are so advanced that the enemy can’t even notice I’m right next to him. ![]()
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